Beastman Chariot

 

Here are the statistic I have come up with for the Beastmen Chariot. I basically
used the guidelines on pg 121 of the main rulebook.


Beastman Chariot
Light Chariot M WS BS S T W I A Ld Int Cl WP
Chaos Beastman (2) 4 4 3 3 4 2 3 1 7(6) 6 7 6
Boar (2) 7(5) 3 0 3 3 1 3 1 3 4 4 4
Boars are difficult to control and prone to running away. All rout test and all
psychology tests are taken using the rider’s characteristic as normal except with a
-1 modifier.
Models Per Unit: 1-4 Chariots
Points Per Model: 48
Weapons: Hand Weapons
Armour: None
Boars have a Natural 6+ save
Options:

Scythed Wheels +20 points

Any Rider May have:

Shield +2 points

Light Armor +4 points

Additional Hand Weapon +2 points

Double Handed Weapon +4 points

Flails +2 points

Throwing Spear +2 points

Halberd +4 points